Development
I build Discord bots, websites, game systems, and experimental tools. I like making projects that feel interactive instead of just looking nice.
Projects / communities / competition
I’m focused on Discord-based games, online communities, game systems, and projects that people actually want to use.
Featured project
Main project
Players own fake devices, upgrade software, earn crypto, attack and defend against other players, customize their profiles, and progress through a live multiplayer economy.
Skills
I build Discord bots, websites, game systems, and experimental tools. I like making projects that feel interactive instead of just looking nice.
I have experience building and managing online communities, including founding Blossom and growing it from the ground up before retiring in May 2020.
A lot of my projects are built around progression, competition, rewards, and small details that make people want to keep playing.
I’ve spent years improving at mechanically demanding games, which shaped how I think about skill, feedback, balance, and player experience.
Community case study
I founded Blossom and helped grow it from the ground up into a large Discord community. I retired from ownership in May 2020, and the server has continued on as a 100k+ member community.
Blossom is one of the clearest examples of my experience with community management, branding, moderation structure, member retention, and Discord growth.
Projects
A PvP hacking-simulator game built around Discord, fake devices, upgrades, crypto, logs, and player progression.
My personal site for collecting my projects, skills, and internet history in one place.
Competitive background
I’ve spent a lot of time competing in mechanically demanding games. I care about improvement, precision, speed, and being able to perform under pressure.
Clove main.
Reached Celestial in Season 1.
Experienced in high-level Minecraft 1.8.9 PvP, with a background playing around some of the most known players in the scene during my prime.
Contact / links